Your SYLLADEX'S FETCH MODUS is currently dictated by the logic of a GRAPH DATA STRUCTURE. This means each item is considered a NODE, each NODE is connected by EDGES, you can take any item out at any time, however, if an item has no EDGES it will be ejected
You may be asking, Isn't that just a more complicated tree modus?
Yes. It is.
Shut up.
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